[ takeover campaign ]
The task was to create a branded takeover for Fandom's website in order to promote the release of Kingdom Come: Deliverance II.
The campaign included two flights - pre and post release. It also included different legal variations to fit within different sales regions (i.e. changing the age ratings).
On the creative side, I had to work under strict brand guidelines, enforced by Warhorse Studios, and design different types of static banners for desktop and mobile. Considering that I was an avid fan of the first game, I did my best to adhere to the sequel's creative vision and identity.
In the end, judging by the game's massive success and popularity, it's safe to assume that the campaign was a huge success and I was delighted to have been a part of it!
"I feel quite hungry!"
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Client: [ fandom, warhorse studios ]
Tools: [ photoshop, illustrator ]
YEAR: [ 2025 ]